This is tool assisted speedrun. Tiny Toon Buster's Hidden Treasure in 26:11. Passed all levels. For more , visit: In Spring 2007 I got that game. I remember how I burned at levels of factory.
After all I passed with passwords which I wrote it down in a notepad. Physics is partially broken - requires very precise jumps. This isn't when you running. As example - runaway from Elmyra. About a new time. In November 2017 I made a speedrun of all levels.
I think Evil_3D took an idea from my run. 75 years I had going beat his time. But lags froze me out. I made a decision - use 15MHz Gens instead 7. I observed there are fewer lags and shorter loading screen time. When I learned a physics of this game I didn't that I could use a little hop before run and Slide+Jump for full speed and about lags that increase time.
I still didn't how Evil_3D made so, what Montana Max come out at the same place in a pirate ship, I did same moves and doesn't works. So, I think that was changed ram adress. I don't know at all. It requires on Dizzy Devil, Calamity Coyote, and Montana Max in first time. Never dealt with this before. The first time around, it’s hard for me to get the bosses to move the way you want.
About all stages. I improved some runs:Grassland 2-2 with 2nd route - I collected 7 carrots not 8. Forest 3-1 I used Slide+Jump earlier than Evil_3D and ran faster. Forest 3-2 I avoided 2nd carrot. Forest 4-2 I saved 16 frames. Lave Cave 2-2 I saved 6 frames.
In first time it was generally 1073 frames. It was released in 7th February 1993 and developed and published by Konami. =====Links=====★Follow my Twitter★: ★Follow my Facebook★: ★Follow my Discord★: Thanks for watching!. .